What should be the exact scope of the computer’s involvementwith architectural design? This question has been presentsince the beginning of computer aided architecture.It played, of course, a fundamental role in the firstreflections and experiments regarding a possible computedor cybernetic architecture in the 1950s and 1960s.It did not disappear with the advent of post-modernism.
The latter’s concern with the linguistic dimension of architecture and urban design and the possibilities of for malexploration offered by the computer went hand in hand 1.It is only during the last decade, with the spectacular development of computer graphics and the fascination exerted by the strange forms, the blobs and others that began to float on the designers’ screens that this question was momentarily suspended. Now that this fascination is beginning to fade, the issue is back with all its complexity.
There is no better proof of it than Algorithmic Architecture, since this book is primarily addressing the problem both at a technical and at a philosophical level.Typically, the positions regarding the role of the computer in architectural design fall into two categories.
For many designers, the computer is just an advanced tool running programs that enable them to produce sophisticated forms and to control better their realization. For those designers, although the machine does alter significantly the nature of the architecture that is produced, it is not necessary or even desirable to enter into the details of its inner processes. Despite their claim to the contrary, the greatest part of the blob architects fall into this category. Kostas Terzidis belongs clearly to the other camp composed of those who think that it has become unavoidable to enter into the black box of programming in order to make a truly creative use of the computer.
In this perspective, a large section of his book is devoted to the exploration of what the mastery of scripting techniques can bring to architecture